1989: Elementals

Elementals (1989) #1-26 by Bill Willingham and others

So what’s this then? Well, we’re starting off here with Elementals Specials #2. The first issue of this had been published many years before, but Willingham is back now, so er uhm er, let’s have a second special?

I can’t claim to be an expert in comics publishing — I’ve published exactly zero comics. But the back history here is that Willingham had gotten progressively less involved in doing Elementals — you could see his interest wane issue by issue, until the final handful of issues was done without his involvement at all.

But Comico had talked Willingham into returning, and instead of launching with a new #1, they start with… Elementals Special #2, which doesn’t mention Willingham on the cover at all, and has nothing to do with the first special, but instead just continues on directly from Elementals #22 (his previous final issue, so I guess we’re supposed to ignore #23-29). And it continues into the new Elementals #1, which just leaves us with the question…

WHYYYYYY

Surely this has to be the most convoluted way possible to reintroduce people to Elementals?

But on the other hand, Elementals v1 continued for 26 issues, so what do I know.

In any case, Willingham does the artwork here, too, so I guess that’s pretty special.

Epic fight sequence!

Oh, right… #22 had yet another big bad evil conspiracy going on (there were so many that I lost count): This one involved this preacher guy, Jimmy Swaggart with the serial number filed off, torturing and killing 1,200 people to make his own super-hero team.

More epic fight sequence!

Oh, right… there was also a magic-based conspiracy going on? The guy above is an ancient wizard or something.

Which brings us to Elementals v2 #1. The regular art team is Mike Leeke and Mike Chen, with Willingham doing the covers and writing. Or… is that what “script” means here? In the original Elementals run, Willingham was often credited with “plot” while a different guy was credited with “script”, which in that context meant “write the dialogue”. But I guess now it means “writer”? Why not just say “writer”?

Anyway, Willingham is being all edgy again!

Willingham reintroduces the characters to the readers through a newscast, which makes sense — Elementals had been gone a couple years (I think?), and this is quite an efficient way to do that.

Yeah, it’s a Willingham book for sure.

Edgy!

OK, I assumed that Willingham was done with infodumping after the TV show, but I guess there was more to get through…

Whoa! Flying metal jet-propelled magic sharks! Neat.

The editor acknowledges the many, many loose plot strands, but assures us that we’ll get resolutions.

“Written early last February”… In 1988?! Or Feb 1989? Anyway, Willingham is really sceptical that DC will allow him to be all edgy and stuff. (DC had, at this point, taken over “distribution” of Comico books. Which, as far as I’m able to tell (because people are never on the up and up about these “business secrets”) means that DC paid for printing, and then collected money from the distributors and then paid Comico. The reason for these shenanigans is that Comico didn’t have money to pay the printers themselves, and had by this point, stiffed several of them, so presumably printers just refused to do business with them. So what’s in it for DC? Well, they get more volume in the direct market, and there was speculation that somebody at DC just had a KPI depending on volume… But I don’t think anybody (who was on the inside) has actually explained what this was all about.)

(Of course, Willingham would go to work for DC directly later, and would create the successful Fables series for them.)

Speaking of Fables — you can see that Willingham’s enthusiasm for incredible creatures like this is just way higher than his enthusiasm for super-heroes, right? (The Elementals have taken refuge in a fairy-tale land, sort of.)

Back on the farm, we get this scene — Jimmy Swaggart did all those murders because an angel told him to… but the angel is revealed to be that shape-changer woman! It just feels a bit clunky, right? Why tell the reader immediately who’s behind all this? Preserving some storytelling tension here would have made sense, I think…

Swaggart’s team of fanatical Christian soldiers do some theology.

Chuck Austen does the art on a fill-in issue… but that editorial is a bit risible. Tough guy talk like that comes off a bit silly in an Elementals editorial.

And how dare somebody write to Comico with an offer to write Elementals! How dare they! It’s not like Elementals had gone through other writers before! Except it had! Oh well! How dare they!

Chuck Austen’s artwork is very Chuck Austen-like — he doesn’t really make much of an effort to follow the model sheets, but that’s OK.

Willingham said he was going to be pushing the boundaries of tastelessness (or something) to test DC — so here he has his vampire character (he’s a total disgusting doofus; it’s ironic) kill a pregnant woman by eating her baby.

Didn’t work! DC still distributed it.

*sigh* Of course the shapechanger woman had to do a full “here’s why I tricked you, you moron” speech… Very clunky.

But you gotta like Willingham’s genuine disgust for Jimmy Swaggart.

Hm… I think what I’ve written here must come off like I didn’t like this run of Elementals so far? Sorry! I seem to have picked out pages to comment where I have something to nitpick?

Because the series is a hoot — it moves along quickly, is very inventive (especially with the fantastical animals and stuff), and it’s quite amusing. For the first time in Elementals’ history, the book actually works: It feels tightly plotted, and doesn’t just flail around aimlessly.

I’m shocked at how much I’m enjoying it so far, so let’s hope it keeps it up.

*sound effect signifying that two weeks have passed*

Hey, I got busy with other things, but I’m now continuing this blog post… I’ve forgotten most of what the series was about, so I apologise for this blog post possibly being even more disjointed than usual.

Willingham is so controversial!

It turns out that Morningstar’s long-time boyfriend was actually a shapeshifter (one of their enemies), and that she’s been around for millions of years.

So I guess you could say that this is a long term plot that’s paying off… although… It’s like “wat”. Like, what’s the point? The shapeshifter apparently orchestrated this just so that Morningstar would get so depressed and traumatised that she’d kill herself, which… I mean, if you’re millions of years old, you have to find ways to keep yourself entertained, but…

I think this is supposed to be a joke? I.e., Thor is a moron, so he says stupid things.

Morningstar bounces back from her shapeshifter boy/girlfriend by … marrying a boy/man shapeshifter instead (the next day). How’s that for versatility?

Finally somebody comes clean (sort of) on the DC “distribution” thing — DC is “managing” the printing, which I guess means “is paying the printers because no printers are willing to take a chance on Comico any more”.

Willingham writes a thoughtful response to a letter writer who wanted Willingham to do more artwork. I mean, he throws a childish temper tantrum. He’s always so controversial:

So what was the heinous letter this is in proportional response to?

Yup, thought so.

With #10, the Oblivion War starts! Exciting!

There’s a ponderous introduction and everything. I’m sure Willingham will be able to follow up this premise completely, and not just drop the storyline when he grows tired of it after a couple months!

But first the Elementals have to sue each other because they’re starting competing fast food shops (on the same block).

Oh, Willingham! You’re so controversial!

Yeah, that’s Thor for you.

More presages! Sounds like this Oblivion Was is going to be all-encompassing and gruesome!

So horrid that we get an entire issue in “verse” form. I mean, some of those lines rhyme… sort of… and the meter used here is… is…

Well, the battle tactics are solid, at least.

By March 1990, Comico was down to two titles? And it looks like everybody who was working for Comico had left — except the publishers. But they’ve got two new people in.

And then there’s an issue where half the pages are done in this super dramatic voice… but… again, it doesn’t go anywhere. I guess Willingham is just easily amused.

New series are announced: Jaguar Stories (never published), The Universal Intergalactic Discovery Company (never published)…

… and Atomic Clones (never published). So Comico was ramping up, but they’d go bankrupt in July, so these things were never published. I’m surprised that the creators didn’t take them somewhere else, though — many of the other series continued elsewhere.

Michael Euro, the editors, also leaves the sinking ship (for DC Comics).

After four issues with some Oblivion Was content, the branding is gone from the cover.

Oh, even the colourists (who had been working for Comico for years) are gone, and so is the usual letterer.

And, yeah, this issue doesn’t mention the Oblivion War at all, so I guess Willingham just grew bored with the thing. Who could have predicted that!

Heh.

Willingham is having fun with super-hero tropes, but it also means that… things don’t really make much sense. Fathom discovers a group of people controlling sharks that have been sent out to murder people and dolphins (!), so instead of trying to figure out why, she just kills everybody. It makes for an amusing and efficient scene, but since Elementals is already so disjointed and strange, it just adds to the “don’t even try to think about it”-ness of it all.

Readers weren’t impressed by Willingham’s snit.

The Elementals spend an issue debating morals — should they just kill all the bad guys or what?

They decide — yes, probably. Is Willingham an effective altruist, perhaps?

Oh! There’s a mention of the Oblivion War!? “These alien invaders”. That’s the first mention in several issues…

Perhaps we’ll get to see Fathom in a buzz cut again!

“We’re back!” Did we go anywhere? Well, the previous issue was three months late, and then this issue…

… arrives about a year later… from “Comico The Conic Company”. (But that may be a misspelling.) Because meanwhile, Comico finally went properly bankrupt, and the remaining bits of the company were bought by Andrew Rev. Most of the properties managed to escape his clutches, but apparently Willingham must have made a deal with him? Because the Elementals are now copyright by Arpad Publishing (which is Andrew Rev) instead of by Willingham himself.

Confusingly enough, there are zero credits for any of the creators involved in this issue — we just get the list of people working for the new Conic Company.

We do get a hint of a reintroduction of the Elementals
concept, but it’s over after a couple of portentous pages.

Oh… how topical… Elementals kick Saddam Hussein’s ass?

Well, I guess that works as a reintroduction… but I wonder how much of this issue was ready to go when Comico went under. They usually had half a year’s worth of comics in their files before going to press, so it seems likely that all of this was done under the ancien regime.

I mean, why would they still be running ads for Atomic Clones and the Intergalactic thing (and Grendel), none of which would be published by the new Comico.

Looks like Rev got the back issues in the deal. But… the comics are now under the banner “Empire Lanes Comics”? How confusing.

Well, as first issues from a new publishing ventures go, I guess I’ve seen a lot that have been a whole lot more amateurish. But it’s a stark contrast from the previous Comico, who were really particular about details like speeling and getting creators credited (as well as having some kind of design).

OK, so we get a random Iraq War issue… and it’s not written by Willingham at all, but is by Jack Herman (who was responsible for some of the worst Elementals v1 issues).

Like what I said about production… this issue looks really bad. Did they scan the artwork at low resolution or something?

The storytelling in this issue is really bad. Fortunately, it’s just one issue, and then Willingham is back again.

The unnamed editor writing this announces a slew of Elementals spin-offs — it seems like this is what Rev Comico is going to go all in on: Just a whole bunch of Elementals things. Many of the things announced here will never see the light of day, though.

Oh yeah, back at the ranch… Remember Mornigstar having had that shapeshifter for a boyfriend? Well, she’s pregnant! Surprise! But then she has an abortion… but the fetus probably survived. I’m sure that’ll come up in future issues (unless Willingham forgets, as he has a tendency to do). But it’s a pretty fun issue anyway.

Still ads for Atomic Clones, which would never be published.

Kelley Jones starts doing a bunch of covers, and they’re kinda cool. (The other covers are for the Monolith mini series.)

Suddenly we drop the old colouring, and go to “full process” or whatever they used to call this.

Looks pretty good. (And it turns out that Thor was a Nazi instead of just a goofball (or something).)

Ah yeah — the very first Elementals Sex Special. There are many more to come… I’m so looking forward to reading all of those. (I haven’t even peeked at them yet, so I’m not sure how X-rated they are.)

A four part Vortex mini is announced, but only two issues would go on to be published.

The cover promised us a death! And … the Monolith civilian character is apparently killed? But aren’t the Elementals dead already? And were then killed some more later, but still returned to life? Anyway, that’s apparently not the promised death (masterful fake-out), but instead this:

The old guy being painfully killed here by expert assassins (hired by the secret gummint organisation that are kinda running Elementals) is the leader of a rival secret gummint organisation… but it’s been so long since we’ve heard about that drama that it feels like it comes rather out of the blue. Par for the course with Elementals, I guess.

Splatter? That’s not a Comico series…

The Westfield Newsletter apparently claims that Elementals Sex Special is a huge hit.

OK, Monolith outlines the plan: They’re going to make a … society of super beings because… humans hate them. So that’s like a riff on many X-Men plots, of course, but it really hasn’t been established that humans hate super-heroes in this world — they rather fawn on them, and buy their burgers and stuff. So it doesn’t really make much sense.

I’ve read that Willingham would return to these themes later in his Fables series, and then went on to announce that the entire thing was a metaphor for Israel, so perhaps that’s what’s on his mind here as well? I dunno.

Leatherface? Splatter? Klownshock!? Oh, it’s a separate published called Northstar, which I guess is probably also owned by Rev?

Er… why would an editorial recap the issue we’re just about to read? Odd.

And then we get some ramp-up on the Oblivion War thing, at least.

War is hell!

A Kelley Jones portfolio from Comico? I did some googling, but this didn’t seem to ever happen.

Heh, Willingham throws another tantrum in response to some pushback on his previous snit… but then says something interesting: “Since I no longer have no relationship with Comico…” So he’s quit? Were all the previous RevConico Elementals issues just part of the backlog at RealComico? Let’s see… I guess that could be possible: Somebody stated that Comico used to have at least half a year’s worth of books in hand before publishing, so I guess we would reach the end of that now…

Anyway, the editor(s) also answer the mail, and say that yes indeed, the Willingham text was indeed racist, and not only that, but the Fathom scene was anti-Semitic. I don’t recall whether I snapped a pic of the page above, but here it is:

Nah. That’s just a joke, man. A pretty clichéd joke — rabbis amusingly finding work-arounds for strict rules isn’t exactly a new observation (a la “jesuitical”).

This, on the other hand, is a very original simile.

And speaking of original — that’s some character design work.

And indeed, Willingham leaves the book, and Jack Herman (*sigh*) takes over the writing. We also have a brand new art team, which could point even more to the “we were just publishing backlog” idea.

Herman also tries to be all edgy, so he has the heroes torturing one of the… er… villains? It’s never exactly established who Cold Mary (there’s also a character called Bloody Mary…) is, but she’s part of the invading demonic forces?

Comico tries to drum up some excitement about there now being 50 issues of Elementals. I guess it is something of an achievement.

Did I miss something? Stephan Lau is now the publisher… was he the publisher all along after Rev took over? This is his first and final column — “see you in thirty” seems to point to wanting to make this a regular thing, but nope.

So… there’s going to be a Oblivion War special? Where they’re going to do the actual ending of this long gestating mess? With a glow-in-the-dark Walt Simonson cover.

Apparently this never happened, but Comico would go on to publish something called “Oblivion” three years later, but that doesn’t seem to have anything to do with Elementals? There’s also an Elementals special called “How The War Was Won”, so perhaps that has the conclusion. Time will tell.

There’s a Strike Force spin-off, too.

War is hell.

I think the redesign of Fathom’s suit was supposed to have a sexy cut-out, but the new art team, er, took it a bit further.

A Ratman mini-series… by Bill Willingham!? I thought he quit? This series didn’t happen, of course.

The final issue arrives in April 1993 — half a year after the previous one, apparently. And the Oblivion War is going to last until #30 now?

The final issue is perhaps the messiest of them all, what with the missing proff-reading…

… and a horrific printing job.

#metoo

It’s a typical Jack Herman issue — it’s just a bowl of unstructured and borderline unreadable nonsense.

This issue didn’t happen, either, so I guess Comico was going bankrupt again?

And this is how the final issue of Elementals ended.

But a further issue is teased.

Man, what a mess. Elementals v2 started off so well — it was fun and fast moving. Then Willingham seemed to lose interest again pretty quickly, so we got all kinds of plot lines that went nowhere… and then Comico went bankrupt, which put a damper on the proceedings. But when the series came back, it was just a soggy mess: The “Oblivion War” thing went on and on and on, but was never actually interesting.

And then it just stops.

The Superhero Book, page #223:

But Willingham came and went, and Elemen-
tals issues written and drawn by others lacked his
magic and verve. In early 1989, Comico devised a
“best of both worlds” scenario to keep Willingham
on the title and publish what had become a strong
seller for the company on a monthly schedule: Ele-
mentals was relaunched with vol. 2 issue #1, with
Willingham scripting and providing cover art, but
with Mike Leeke and Mike Chen on interior art.
(superstar artist Adam Hughes, then an up-and-
comer, guest-penciled Elementals #12). This plan
worked well-until bankruptcy forced Comico to
close its doors in the early 1990s. Not long there-
after, a new financier revived Comico and purchased
Elementals from its creator. Willingham and the
artists and editors involved with the earlier, ground-
breaking series chose not to participate in this new
venture, and the new publisher pandered to the
marketplace with some gratuitously exploitative
comics involving the characters (including Elemen-
tals Sex Special #1-#4 and Elementals Sexy Lin-
gerie Special #1). The new Comico was dead by the
mid-1990s, and it took Elementals to the grave with
it, an unfortunate conclusion to a once-celebrated
series. – ME

Back Issue #24, page #83:

A SECOND VOLUME, A SECOND CHANCE
While the first volume of The Elementals wound down,
Michael Eury’s comics career began as assistant to
Diana Schutz. By the spring of ’88, Eury became a full
editor and one of his responsibilities was The
Elementals. Why? “Other than her childhood love of
Supergirl, Diana has limited interest in super-heroes,
so since I was a super-hero fan, it made sense that I
inherit Elementals,” Eury explains.
Why did Willingham return to the book? Eury says,
“My vague recollection is that in volume 2
[Willingham] was reenergized by being able to single-
handedly chart the series’ direction as its writer, with
other artists handling the interiors. Being a neophyte
editor, I really had no say in the book’s direction-
especially since it was a creator-owned book, in an
era where certain creators were gaining clout and
control over their material.”
For the artwork, Comico’s publishers turned to an
old friend who made a name for himself in the emerging
field of anime adaptations.
To lay the educational foundation for a career in
comic-book illustrations, Mike Leeke attended what is
now known as the Philadelphia University of Art,
where he made the acquaintance of Gerry Giovinco,
Bill Cuccinatta, and Matt Wagner, three of Comico’s
co-founders, who were putting out a school newspaper
that was-no surprise-90% comics.
After Comico got off the ground, they needed
pencilers for its expanding range of Robotech titles,
and Leeke received his first professional comics
assignment: “They’d seen my work over the years and
knew that I was heavily influenced by Japanese animation.
I immediately said yes and quit school the next day.”
Leeke penciled Robotech: The Macross Saga’s covers
starting with #3 and the interiors three issues later. For
each issue, he viewed an episode of the cartoon,
selecting which scenes would go into the story before
turning it over to scripter Jack Herman.
Soon, a rush inking job on the title was needed just
as Giovinco discovered Mike Chen at the Joe Kubert
School of Cartoon and Graphic Art. Leeke remembers
seeing Chen’s first inks: “I was in the office and they
showed me what was coming in. I freaked
out. I was in love with his inks from the
moment I saw them.” From there, “the Two
Mikes” became a highly praised team.
However, sales eventually necessitated
the Robotech books’ retirement just as the
Elementals assignment opened up. Having become
good friends with Willingham, Leeke says, “I guess Bill
pitched my name as one of the people he would like
on the book if I was available.” Now Leeke could
draw in his more natural dramatic style.
As for Willingham’s scripts, Leeke remembers,
“I didn’t have to make up anything” as he did
for Robotech. From specific instructions
(down to the camera angles) to even
the reference material for the backdrops
(or where to find it), Willingham’s scripts
had it all, which Leeke found refreshing.
Part of keeping the stories fresh for
Leeke involved not knowing future
events. “Each time I got a script, I
would always get on the phone imme-
diately and beg [Willingham] to tell
me what’s going to happen next.
And he would say, ‘You’ll have to
wait until the next issue.””
Willingham’s relocation of the team
to Philadelphia took advantage of
Leeke’s familiarity with the city. “One of the
things that Bill started when he was drawing
the book was, he had the Elementals placed in the
real world. That meant having real places, real items,
real food stuff, real restaurants, real celebrities
show up in the book. He wanted me to continue
that, so that meant I had to go out and get a lot
of photo reference, which was fun.” Before the
advent of the Internet, a script set in Seattle
required Leeke to visit his local library for visual
references. But with the Philly setting, Leeke
could grab his camera and snap away at
what were often exact addresses.

Back Issue #24, page #83:

A COSTLY EXPERIMENT
Wanting to expand beyond the direct-sales system,
Comico had, in 1987, arranged for newsstand distribution
of its titles. For the better part of a century, the various
national magazine distributors provided product to
newsstands across the continent. Print runs were
often based on guesswork, and any unsold product
would be returned to the publisher for full credit.
Unfortunately, after tallying the returns on its widely
unknown publications, Comico accrued a devastating
debt, the full extent of which was secreted by its
owners from the editorial and marketing staff. In 1989,
Comico struck a deal with DC Comics to distribute
its titles into the direct market, hoping that by
grouping them under DC’s umbrella they would
find a wider audience. That experiment quickly
failed, and Comico’s finances were strained to the
point where the company went into bankruptcy
and sought a new owner.
Enter Andrew Rev. A fan with no training in
comics publishing, Rev purchased Comico and
moved the editorial operations to Chicago, minus
Shelly Roeberg. His position secure on Elementals, art
director Neil Trais became Leeke’s contact. But Leeke
soon discovered that Trais was a neo-pro with very little
authority, mostly serving as insulation between Rev and
the freelancers. “As time went on, I began to discover
that from my point of view, [Rev] didn’t know a lot
about the industry, didn’t seem to take advice about
how to deal with certain things, and didn’t seem to
care about anybody else’s opinion. He was going to
do things his own way, even if it meant burning
bridges with important people.”

[…]

Sexually explicit comic books were proving profitable at the
time and Rev wasn’t a man to leave a trend unexploited, which tossed
a spanner into plans already in production. A tale involving Walker,
a dolphin/were-human, and Fathom consummating their deep friendship
was scheduled to be #17 of the regular series. Around the same time,
Rev pushed into production a stand-alone special revolving around Operation
Desert Storm. A last-second decision by Rev changed issue #17 into The
Elementals Sex Special #1. However, with issues #18 and 19 already in production,
the former Desert Storm story became Elementals #17.
Leeke recalls, “I’m sure fans were sitting there, going, ‘What’s going on with
the Oblivion War here? We’re in the middle of a storyline and all of a sudden,
this Iraq Special takes place and it has nothing to do with the current storyline.””
Soon, checks to Leeke began coming late and bouncing. The artist tried
to settle the situation with Trais, who was powerless to solve the problem.
At this point, Leeke began dealing with Rev directly, holding art pages virtual
hostages. “I would draw the pages up, then make Xerox copies of them, only
with white Xs going across the entire page so [Rev] couldn’t reproduce the
artwork.” Leeke then waited for the checks to clear before sending in the originals.
“That went on for several months until he got used to the idea that he was
never going to get any artwork out of me unless he pre-paid for it. Every month,
for a while there, I would get the check in advance and then I would start
working on the pages.”
In addition, convention appearances found Leeke fielding questions from other
freelancers concerning their own payments. “I was quickly becoming another
face to answer for Andrew Rev’s mistakes,” Leeke grimaces. “I sympathized
with all the freelancers that got burned-I was one of them-but I knew it
was time I started looking for other work.”

[…]

Leeke enjoyed working with Herman for their brief time together. “Jack
Herman was the heir apparent to write The Elementals,” Leeke says.
“Amazingly, Bill and Jack have similar styles of writing and the ideas that Jack
had for the Elementals seemed to be a natural continuation of what Bill was
doing, so it’s almost seamless. If you were reading the book, you’d never
know that there was a change in the writing.”
One of the conditions of the sale required Willingham to produce what he
calls in his F.A.Q. at Comicon.com “an exhaustive bible on how to continue the
series to its logical conclusion. This document, filling two of the largest three-ring
binders made, was very probably the largest, most complex series bible ever
produced for a single comic-book title.
“The last time I had any occasion to visit the Comico offices, one of the
volumes of the series bible was being used-very effectively, I have to admit-
as a doorstop.”

Heh heh.

But OK, I guessed wrong — the Rev Comico issues were produced for Rev.

Amazing Heroes #159, page #50:

* ELEMENTALS
By Michael Eury
“When is Bill Willingham coming back to do more Elementals
stories?” “When is Comico going to drop those fill-ins and put
continuity back into Elementals?”
Recently, Comico has been deluged with mail asking those
very questions, and, after months of preparation, we’re doing
something to answer them-something exciting!
Bill Willingham is back at the creative helm of comicdom’s
most provocative super-team, now as the writer and cover artist
(and interior artist of occasional Elementals Specials, like Special
#2, now on sale), reintroducing the much lamented issue-to-issue
continuity to the series.
Joining Willingham as the all-new art team on Elementals are
penciller Mike Leeke and inker Mike Chen, two pros who rose
to fame from their previous collaboration on Robotech: The
Macross Saga-and if you think Leeke and Chen can only draw
robots, then the following pages will surprise you. Rounding
out the book’s creative personnel are colorist Janet Jackson, let-
terer Bob Pinaha, and editor Michael Eury.
With its new art team, new direction, and the return of Bill
Willingham, this rejuvenated Elementals series is something
special-so special, in fact, that Comico is relaunching the series
in late March with an all-new first issue!

It’s a small world… Eury writes enthusiastically about Elementals for Amazing Heroes, and then he’s the editor a few months later.

Amazing Heroes #161, page #30:

Elementals suspended publication be-
cause, according to Willingham, he
and Comico were “kind of on the
outs.” But mostly, it was “just because
I was a little bit burned out on the
Elementals. I was not all that excited
about the book so I was thinking about
ending the contract with Comico” and
cancelling Elementals.
Instead, Willingham explained, he
and Comico discussed Elementals and
other projects and decided Elementals
would continue with Willingham writ-
ing, but not drawing it. Though he
doesn’t consider himself a slow artist,
drawing the comic regularly without
sufficient inspiration took too much
time.

Finding A New Team
During the hiatus, Willingham re-
charged his creative batteries and
commenced plans for the new Ele-
mentals. Once the contract for the new
series was signed, a creative team had
to be assembled.
For the art, Willingham made a
short list of talent that he’d like to see
handle his creations. Among his “fan-
tasy choices” were Paul Smith and
Kevin Nowlan. His first “real” choice
was Adam Hughes, who was pegged
for Comico’s detective series, The
Maze Agency, before Willingham
could nab him. His second choice was
an old friend of his, Mike Leeke,
whom he knew when he lived in
Philadelphia.
Leeke and inker Mike Chen are best
known as the art team on Robotech:
The Macross Saga. As fortune would
have it, Macross was approaching its
final issue so Leeke would be avail-
able. Thus, when he was offered the
assignment, he accepted. Leeke is no
stranger to the comic, having once ap-
peared in Elementals #10 as an agent
of F.I.S.H.

The Comics Journal #278, page #81:

The problem is they were a victim of
their own success, and I think they got to the
point where they thought, “We’re a success-
ful company. The books we do sell. So there-
fore, let’s abandon that caution and just start
doing all sorts of stuff.” Part of that is you
hire editors and things, and different editors
want to bring in different projects and we’re
getting attention and so lots of people that
would not have been willing to work with a
small company like Comico are now will-
ing to see it as a legitimate company with
fellows like Art Adams coming through the
door. Of course, you want to publish them
because they’re people that get work at real
companies. So I suspect that had something
to do with it, and then it was exacerbated
by the fact that Comico thought they could
put together a newsstand distribution deal
that just sucked money out of the company
like nobody’s business. So lots of mistakes.
It finally reached that critical mass where,
you know, the money guy, Dennis Lasorda,
whose money came from his physical-thera-
py practice, I think, finally realized that con-
tinuing to underwrite the company that was
bleeding money the way it was by now was
just throwing good money after bad, and fi-
nally opted out.
DEPPEY: One final question: I’m assuming that
you still own Elementals…
WILLINGHAM: No.
DEPPEY: No?
WILLINGHAM: No. The final act of Comico, when
Andrew Rev came in, he was gonna bail out
Comico. All I knew about him was he was a
money guy from Chicago, a comics fan, and
he was going to refinance Comico, come to
the rescue, all that kind of stuff. By this time,
I had decided that I didn’t want to just hang
on to another company that’s fighting for its
life, that I actually want to attempt to work
with publishers that kind of have a better
idea of what they’re doing. So I wanted out
of Comico. Elementals was still contracted
and if Andrew Rev bought out the company,
he was going to buy the existing contracts as
well. There were two ways to get out of it. One
was the way Matt Wagner took with Grendel,
which was just to fight tooth and nail for years
at a time to finally wrest his property away
from Andrew Rev. I went the other route. I
thought, “Well, I’m probably done with El-
ementals, anyway. I’m a little tired of it. I’m
not gonna continue.” By this time, I’d gotten
some bad vibes from this fellow that I did not
want to work with him as the new publisher.
I thought, “Well, I bet he won’t try to hold
me to a contract if he can keep the rights.” So
I sold him the rights to The Elementals. The
original Comico people were being pretty
cagey about what the buyout deal was. The
impression they gave me was that Andrew
Rev was just going to be a new partner, like
the Lasordas and the other original partners,
and this was a way I thought that I could leave
him in good faith with not taking my toys with
me. Saying, “Look, you can have The Elemen-
tals. I’ll get a little money out of it. We’ll leave
on good terms. No harm, no foul.” What
I didn’t realize was that the deal was actu-
ally that the original partners were gone and
Andrew Rev would be the only owner and
publisher. A little bit regretful, but Andrew
Rev now has the rights. Has had ’em since he
bought out Comico and has never protected
the rights, and Andrew Rev has dropped out
of sight in the years since this happened, so I
suspect that, for all time, Elementals is a dead
property.
DEPPEY: Have you ever contemplated hunting
him down and trying to get them back, or do
you care?
WILLINGHAM: Well, for a while, like every year
as kind of an anniversary joke, I’d call him
up and offer him a buck for the rights back.
I stopped doing that when I realized that ev-
ery time it started a new conversation where
he thought that we were speaking to each
other again, and would try and get me to do
more stuff and talk me into whatever his lat-
est scheme was. So I stopped doing that. I
understand from Jim Lee that he attempted
to buy the rights to The Elementals from An-
drew Rev a couple of times, and found the
fellow impossible to deal with. You might
have to check this, but the story I was told
was that Jim Lee would offer a stack of mon-
ey so high, and Rev would conclude because
of that, “Well, if he’s offering me this much,
it must be worth this much,” and come back
with an outrageous offer that, if Jim Lee met
that, then, of course, Rev would heighten it
again. [Lee] found him just as impossible to
deal with as I did and gave up.
As of now, no one knows where Andrew
Rev is. He no longer maintains a publishing
office in Chicago. I’ve heard various rumors,
including that he’s a guy on the streets now,
but yeah, those rights are gone forever. I
don’t think, even if people were to track him
down, that anyone would be able to get those
rights from him.
DEPPEY: I suppose the big question is: Do you
have anything that you still want to do with the
characters?
WILLINGHAM: No, not really.

Amazing Heroes #161, page #67:

We’ve seen it before. A once-popular
comic ends its indistinct run with the
promise of returning anew with
everything that killed its popularity
left behind. The “new” series usually
has a different, but stable, creative
team while the talent that originally
established the title either takes on a
supervisory position or disappears
altogether. In Elementals’ case, Bill
Willingham hasn’t disappeared, taking
on the writing though not the art.
The $64,000 question is: Can
Willingham and his new team bring
Elementals back up from its latter-
issue slump? My impression right now
is a most definite yes. After reading
Elementals Special #2 and this issue,
I’m convinced Willingham and
Comico are dedicated to putting
Elementals back on the right track.
Though I’m sure continuity buffs
will be rankled, I think Willingham
did the right thing in overstepping the
later Elementals issues that he did not
do. Just like Howard Chaykin on
American Flagg!, Willingham’s vision
on Elementals is really the only appro-
priate one. Anyway, picking up at
Elementals #22 is probably better for
continuity rather than trying to explain
so much that was ignored in issues
#23-29.
However, we don’t pick up exactly
where we left off. Way back when, the
threat of the religious super-team, the
Rapture, was established. While it is
acknowledged this issue, confronta-
tion will evidently have to wait. No
matter…anticipation keeps things
interesting. But don’t worry fight fans,
there’s an aerial dogfight best des-
cribed as “Top Gun meets Jaws” that
shouldn’t be missed.
Another $64,000 question is: Are
Leeke and Chen worthy successors to
the Willingham throne? Well, I think
so. Leeke has made a successful trans-
ition from animation-influenced art to
super-hero art without losing his dis-
tinctive style. I can imagaine the effort
it must’ve taken and I’m impressed.
No, Leeke and Chen aren’t
Willingham, but it wouldn’t be fair to
expect them to be. On their own
merits, they’re more than adequate
replacements. Their art is clean, clear,
and meticulous; a look about which
I never complain. No one should be
disappointed with their work here.
Elementals was always an excep-
tional book, standing a step above
other super-hero comics with very
provocative and imaginative themes,
graphic presentation, and a unique
wit. This new series looks to follow
in that tradition. It’s gotten a good start
and should only get better.
GRADE: MINT
-Darwin McPherson

The Comics Journal #137, page #12:

Elementals creator Bill Willingham
has signed a contract selling the series
to Rev. Willingham declined to men-
tion the terms of the agreement, citing
a “confidentiality clause”. He did say
that eight of his Elementals issues, plus
a four-part Ratman series, “are in the
can.” He’s still in dispute with Com-
ico over original art which he legally
owns, but which is being held by a col-
or separator in lieu of payment by
Comico. “Nobody at Comico will tell
me where it is,” Willingham said. The
Comico office did not return messages
from The Comics Journal. All of the
creators interviewed for this story re-
ported that they have also been unable
to reach Comico or the LaSorda broth-
ers. When the Journal attempted to call
Phil LaSorda’s home they were notified
by the telephone company that the
number had been changed to an un-
published number “at the customer’s
request.”

The Comics Journal #141, page #22:

Rev Keeps Comico,
Buys Into Northstar

Andrew Rev’s takeover of Comico won an ap-
peal in a Philadelphia bankruptcy court in ear-
ly February, defeating a last-minute challenge
by rival suitor Malibu Graphics. Rev has also
invested in another dormant independent,
Northstar Publishing.
Malibu had bought the claims of several
secondary creditors and filed its own claim for
Comico on Dec. 26, the day before bankruptcy
judge David Scholl approved Rev’s plan. Court
records list Comico as having $211,424 in assets
and $1.19 million in debts, chiefly to its former
printer Sleepeck Printing and its former distrib-
utor DC Comics.
Several of the parties in the dispute told their
sides of the story in February to the Philadelphia
Business Journal. Malibu executive vice presi-
dent David Olbrich said his company wanted
Comico because “we were attracted to the im-
age of the Comico name…the original owners
did a good job of imprinting it in the market-
place.” Olbrich said Malibu had entered the case
so late because the Rev plan had been “portrayed
as having been a done deal.” Rev said of the
Malibu bid, “It’s too late. My feeling is, where
were you when the company needed you?”
Comico co-founder Dennis LaSorda said he and
his brother Phil would like to get back into com-
ics one day, as part of a revived Comico or in
a new company: “We’re definitely interested in
starting over again in a totally new venture.”
The Business Journal article describes Rev,
38, as a native of Hungary who “has done con-
sulting on information systems for Citibank and
has been involved in the direct mail business.”
Also in February, Rev completed his pur-
chase of rights to the Comico series Elemen-
tals from creator Bill Willingham.
As reported last issue, DC ended its distribu-
tion agreement with Comico as part of the
bankruptcy settlement. In a Jan. 22 press re-
lease, DC executive vice president Paul Levitz
said, “We were pleased to be able to help Com-
ico through a difficult period, and are happy that
they are once more going to be printing and
distributing their own books. We all at DC wish
Comico well for the future – our industry needs
more strong independent publishers to round out
the variety of good comics and comic-related
product.” DC marketing manager John S. Pope
said the crossover book Batman/Grendel would
be published “as soon as contractual details can
be finalized.”
In another deal, Rev has acquired an unspe-
cified stake in Northstar, a small comics pub-
lisher in Chicago which has admitted suffering
from cash-flow problems. No Northstar com-
ics have shipped since last summer. “We have
had an honest to goodness hiatus,” Northstar
Faust’s creators say they’ve left Northstar.
editor Mort Castle told the Journal. “We have
done some major reorganizing and realigning.
We are still in there.” Rev’s involvement in the
company, Castle said, “is a major one.” Both
Castle and Northstar publisher Dan Madsen are
staying with the company.

Well, that explains the Northstar ads.

There’s not that much to find about Elementals v2 on the intertubes, but here’s something:

The story is engaging and throws enough of the cliches of super-hero stories out the window that one doesn’t recognize the flaws. Two of the Elementals are unnamed in the story, but they serve mainly as foot soldiers in this issue. In reading the story, that doesn’t serve as too much of a problem, though. This story is about the confrontation with Demeter. It also uses superheroes that kill, curse and complain. In 1989, this was practically unheard of.

1989: The Amazon

The Amazon (1989) #1-3 by Steve Seagle, Tim Sale and Matthew Waddington

So what’s this, then?

Yes, it’s about a journalist going to the Amazon to investigate something mysterious and jungleish.

Tim Sale’s artwork is really attractive. It kinda looks inspired by European comics, and in particular Italian? It’s not that far from, say, Attilio Micheluzzi, but there’s a whole bunch of Italians working in this tradition.

And we seem to be set up with a possibly unreliable narrator — or just a triple vision into the story. You have what’s being shown in the panels, and then you have the captions with hand-written text and yellow backgrounds (excerpts from his diary), and finally the captions with blue backgrounds, which are presumably his published article about his experiences (or possibly a book).

But… the confusing thing is that what all these three “levels” show exactly the same thing. The language in the diary and in the article is identical, and they don’t diverge from what we’re being shown at all.

That’s pretty confusing!

I’ve talked before about how distinctive the colouring on Comico comics are. It’s not just that they’re mostly flat, very saturated but still muted, but also how the separations are done: Comics from this era usually looked kinda sploshy (isn’t that a word) when there were areas of black ink, because they would be coloured just a bit into the black areas. So you’d see where the colour separator stopped, because if you print (say, blue) over black, it looks different than just printing black. But Comico avoids this problem by printing the colours all the way over the black areas. Sometimes leaving a pure-black outline on the edges:

It’s very nicely done — it makes a huge difference aesthetically.

Sometimes there seems to be some tension between the diary and the published text, but it dissolves quickly and leaves you wondering what the point is.

I really like the way this book is being told — Sale’s layouts are pretty traditional, but they shift efficiently as the story demands. It’s very engaging.

Is there some Frank Miller influence here, I wonder?

In each issue, we get some Amazonian factoids.

Oh, I forgot to mention the plot — it’s about a mysterious logging operation, and some sabotage happening there, and of course…

… there’s an American who’s “gone native” and is leading the rebellion. So — it’s the standard plot.

I rather like Seagle’s writing, too, but it’s a bit risible — “the breathtaking beauty of the Amazon… but its breath-making ability as well”. I guess Seagle was very proud of that one! (Of course, this is from the published article, so perhaps Seagle is taking the piss out of that kind of writing.)

Finally! In the last issue, we get some divergence between the diary excerpts (and what’s in the panels) and the published article. So it wasn’t all for nought. But man… that took some time to pay off, and the payoff was kinda weak.

And there are extremely few differences between what we see in the panels and the diary excerpts, so it’s two levels instead of the possible three ones, which seems like a missed chance.

“The weather here is out of control” — yeah, weather is usually in control, is it?

So… storywise, this is a totally standard plot. The storytelling is fun — but Seagle could have done more out of the diary/article differences. And the artwork is excellent. It’s a very enjoyable read.

Amazing Heroes #157, page #21:

The Amazon, a three-issue mini-series
created by Steve (Kafka) Seagle and Tim
(Thieves’ World, Grendel) Sale, presents
the story of Malcolm C. Hilliard, “a re-
porter of questionable ethics who heads
to the Amazon to investigate the disap-
pearance of an American worker-and
gets a lot more than he bargained for,”
according to author Seagle. Is this
missing man responsible for a series of
acts of sabotage at an American-con-
trolled logging company, or is the
legendary creature known as “The
Amazon” behind it all?
The Amazon features a curious
experiment in comic-book storytelling.
Steve Seagle explains that “the key is that
the series is told from three different
points-of-view, all of which belong to the
reporter.” The story unfolds through
standard dialogue, a journal of Malcolm
Hilliard’s notes, and the article that the
journalist writes several months after
leaving the Amazon, all of which inter-
twine. However, in assessing the accu-
racy of each of those points of view,
Seagle admits that “the truth lies some-
where among the three,” with bits and
pieces of each version actually chronicl-
ing the events of Hilliard’s experience.
Steve Seagle is extremely enthused
over Tim Sale’s art in The Amazon,
stating that “Tim is taking a quantum
leap in terms of moving toward realism—
but without losing his style. His char-
acterization is wonderful, and his
research is meticulous!”
The Amazon debuts from Comico in
March.

The Comics Buyer’s Guide #789, page #19:

The Amazon
Ecological mini-series
tells story three ways
Beginning in March, Comico
The Comic Company will pub-
lish The Amazon, a three-issue
mini-series created and written
by Steve Seagle and illustrated
by Tim Sale.
This monthly title has been
dubbed an “eco-series,” as it
goes beyond the literal explora-
tion of the mysterious jungle and
is its own experimental explora-
tion of the comics medium,
according to Administrative
Director Bob Schreck.
“The Amazon is the story of
Malcolm C. Hilliard, a reporter
for Point magazine, who has
been sent to the jungle to inves-
tigage the sabotaging of an
American-financed land devel-
opment firm. However, Hilliard
finds much more than he bar-
gained for. Writer Steve Seagle
has constructed the story so that
it unfolds to the reader by way of
three different writing
approaches: traditional dia-
logue, the reporter’s private
notes, and excerpts of the fin-
ished article that appear in the
magazine, each playing off the
other,” Schreck said.
Seagle received a 1988 Eisner
Award nomination for his work
on Kafka, illustrated by Ste-
phano Gaudiano and published
by Renegade Press. Joining Sea-
gle on The Amazon is Sale,
whose comics work includes
Thieves’ World from Donning
and a run as inker-artist on
Comico’s Grendel.
“What Steve brings to his
creations that makes them
unique is his challenge to his col-
laborators to bring something to
the project of their own,”
Schreck said, “which in turn
makes each project a true mar-
riage of the written word and
illustrated page. Because of this,
Comico and Seagle took extra
time in carefully choosing the
best possible artist for The Ama-
zon — namely, Tim Sale — and
the results of Tim’s pairing with
Seagle are stunning, to say the
least.”

Rob Rodi writes in The Comics Journal #134, page #34:

The appearance of an overtly
political mainstream comic book
about the Amazon jungle shouldn’t
surprise anyone. By the time any en-
vironmental issue achieves pro-
minence in our national media –
obsessed as they are with party
politics and personalities – it must
have reached a pretty alarming junc-
ture. The deforestation of the Amazon
is just such an issue. Network news
shows and news weeklies trumpet the
dire predictions to a population only
dimly aware of where Brazil lies on
a map: at the present rate of defolia-
tion, the Amazon could be gone from
the face of the Earth by the year 2000,
and with it its bountiful oxygen out-
put. The effect on the environment?
Unknown, but certainly irreparable.
Our government’s attempts to cajole,
bamboozle, bully, or just plain buy a
temporary cessation in the operations
from the Brazilians have gotten a cold
shoulder; thanks to decades of our
truly evil foreign poliy, the American
reputation in the Third World is not
the kind that inspires favors to be
granted. And so the Amazon is going,
chunk by irreplacable chunk.
Now Steve Seagle and Tim Sale
have used this as the foundation for
their mini-series, The Amazon. Their
hero, a rather fatuous reporter named
Malcolm Hilliard, has traveled to
Brazil to have a look at what’s going
on and to see if he can find a Pulitzer
Prize in it. His angle? An American
worker has disappeared from the site
of an Amazon timber-stripping opera-
tion, one that’s financed by an
American-backed corporation.
Seagle and Sale do a wonderful job
of establishing the oppressive heat and
exotic beauty of the Amazon, and of
the flourishing, panethnic culture in
the city of Manaus. They’ve also come
up with a three-tiered storytelling
device that’s extraordinarily clever:
first we watch the action occur in the
panels; simultaneously, we read the
overlying captions of Hilliard’s jour-
nal notes taken on the action; and
finally, interwoven with these are cap-
tions taken from his published story.
These three narrative layers — objec-
tive reality, perceived reality, and
reality tailored for publication – con-
tradict often and amusingly, telling us
much about Hilliard’s professional
vacuity in an efficient, artful fashion.
(Also, when the three levels of reali-
ty agree, the effect is powerful; we
know we’re witnessing something that
overwhelms interpretation.)

Eh… I guess Rodi read the press releases.

For the first issue-and-a-half, The
Amazon is close to perfect. Especial-
ly fine is Sale’s cartooning; it seems
that there is nothing he can’t draw,
from overhead panoramic views of
Manaus’s gritty splendor, to the
primeval lushness of the Amazon ter-
rain, to the twitch and play of
Hilliard’s facial muscles. It’s a spec-
tacular perfomance.
The trouble comes in the “political
correctness” of the book, which is
kind of smothering. Every couple of
years I read a new prediction that con-
ventional liberal thinking and conven-
tional conservative thinking have
become completely untenable, and
that we’re on the threshold of a new
system of values. But all that’s hap-
pened is that both conservative and
liberal ideologies have become more
entrenched and shrill than ever – and
more ridiculously untenable. At times,
The Amazon is about as embarrassing
a left-wing whine as you’ve ever seen.
It throws you back 20 years, when kids
from priviledged families decided that
any form of civilization sucked, and
that they should stop bathing, live 24
to a cabin, and grow herbs.
In The Amazon, the potential
devastation of the planet’s atmosphere
seems of secondary importance to
Seagle and Sale; they’re much more
concerned about the threat deforesta-
tion poses to the way of life of the
Amazon’s tribal peoples. The reporter
Hilliard goes on and on about the no-
ble savages he meets, how they, squat-
ting around their villages swatting
away flies, have something that we –
poor sons and daughters of the Age
of Reason! – have irretrievably lost.
This kind of hooey-flooey just gets me
in the neck. The romantic idealization
of tribalism, ignorance, archaism, and
savagery is probably the most un-
sophisticated notion ever to be em-
braced by sophisticated thinkers (from
Rousseau to Tolstoy and on). Today it’s
the favored theme of swoony-silly pop
artists like the filmmaker John Boor-
man, whose The Emerald Forest ex-
presses some of the same themes as
The Amazon. The whole edifice of
Western civilization – our triumphant
arts, our astonishing sciences, our in-
tricate legal systems, our thriving net-
works of trade – is repudiated in the
name of savagery by the kind of la-
de-dahs who would come running
from the mud-huts back to civilization
the moment they developed an
abscessed tooth, or goiter, or spent
more than a day or two hungry.
Even the idea that “it works for
them” is offensive in this case. Sure-
ly we must respect Japan’s Shinto
traditions and the Arab world’s
Islamic beliefs, to name but two,
although they may at times seem
strange and repellent to us. But to look
at people living at the subsistence
level, buffeted by disease and the
vagaries of nature, and to feel nothing
because of the cultural relativistic idea
that this is, after all, their traditional
way of life, is simply wrong. Cultural
relativism is only applicable to situa-
tions where there does in fact exist a
culture, and, if I may be so bold, a
“way of life” does not in itself con-
stitute a culture. A vital artistic tradi-
tion is evidence of a culture; an
energetic, growing intellectual and
philosophical life is evidence of a
culture; some system of commerce is
evidence of a culture. The Amazon’s
tribe – the “Jatapus” – has none of
these; Hilliard is infatuated with them
largely because they display no am-
bition; he mistakes ignorance and
hopelessness for spiritual tranquility.
He rails against the influence of the
Christian missionaries who are
eradicating the people’s tribal ways;
although I have little empathy for
organized religion, I do recognize the
service these missionaries are pro-
viding the tribal remnants of South
America. Can taking these
beleaguered people and feeding them,
cleaning them, and providing them a
sense of self be so bad? Can taking
them out of the Stone Age and in-
troducing them to many of the terms
and conditions of the 20th Century be
so heinous a crime? I might wish them
better than the moral thuggery of the
church in return, but I don’t wish them
worse off – which their tribal life cer-
tainly is.

*sound of axes being ground*

Seagle’s and Sale’s botched think-
ing is most clearly represented by
Robertson, the American worker who
has just joined the Jatapus to fight the
encroachment of technology on the
Amazon. The creators don’t even give
him the courage of his convictions; he
hasn’t left the crew because he has any
environmental axe to grind; he was
just drunk and moody, so he got fired.
(Hilliard doesn’t believe this, by the
way; he’s certain the site is a front for
a drug operation, and that Robertson
knows about it, but this is never pro-
ven. You get the feeling Hilliard is
willing to see Martians in the Amazon
if it means getting that Pulitzer.) When
Robertson tells Hilliard his story, you
get the impression he joined the tribe
after he got fired from the timber site
simply because it was the only other
job offer available. And he only
develops the compulsion to save the
Amazon when he’s taken over by
“Tanando” — the spirit of the jungle.
The first time you hear the site
workers mention “Tanando” in hush-
ed tones, you get a bad feeling, like
you’re about to tumble into some
awful Johnny Weismuller movie, and
sure enough, when Robertson ap-
pears, in tribal drag, he looks like a
Hollywood hunk playing Tarzan. For
all Seagle’s and Sale’s admiration of
tribal life, they have apparently never
looked at a real South American tribe
before – they don’t look like this.
When we meet Robertson, he’s been
in the jungle with the tribe for months,
but he steps out of the flora looking
like he works out with Nautilus twice
a day. He’s the very picture of the
romantic, idealized savage who
doesn’t exist and never has; he em-
bodies civilized man’s dream of
recovering what he think’s he’s lost,
and it’s a silly dream without founda-
tion. If Seagle and Sale are really keen
on this, if they want to be part of a
better world of flamboyantly painted
men with immense pectorals engag-
ing in tribal rites, all they have to do
is go to their local gay ghetto on
Halloween. The Amazon, while it
lasts, will have a different story to tell.
Oddly, enough, they often come
close to telling it. Although you may
quarrel with their thinking, and with
the furious and inconclusive ending
to their story, you bow to their cause,
and to the majesty of what is at stake.
Sale’s artwork conveys both the
astonishing scale and the evocative
beauty of the Amazon. There are se-
quences that give you an impression
of what a blip on eternity might be –
and this is no mean achievement in a
medium so often focused on the im-
mediate. If Seagle and Sale’s primary
goal was to spread awareness of the
astonishing proportions of the impend-
ing deforestation tragedy – the enor-
mity of what may be irretrievably lost
– then they’ve succeeded. The panels
of Hilliard’s boat floating down the
Amazon river, dwarfed by it, will stay
with me for a long time. There’s a
magic in these panels, a stillness,
that’s morally urgent.

Dark Horse reprinted the series as a series, and I’m a puzzled as the writer here as to why — why not a collection instead?

The Slings and Arrows Comic Guide #2, page #30:

American journalist Malcolm Hilliard becomes obsessed
with discovering the truth about rumours concerning
missing workers and disruptions at a Brazilian logging
camp. The local tribes believe a physical manifestation of
the Amazon occurs to protect the land in times of need,
and the further Hilliard digs the more he’s forced to
question his beliefs. A remarkably assured comic début
from writer Steven Seagle, and while Tim Sale’s early art is
less adept this is a rare instance of a series managing to
wrap a forceful point in a well paced story.~FP
Recommended: 1-3

Fumo di China #1, page #26:

The Earth is now a planet on the verge ofdeath: pollution and human irresponsibility are destroying it, but what is more serious is thatthey are impoverishing its respiratory system. Day after day, theAmazon rainforest, the lungs of theworld, is being seriously violated, unknowingly. This problem is oneveryone’s lips, yet the destructionof the Amazon is being perpetrated relentlessly, even with the consent of the powerful.

[…]

The fusion of the three narrative levels, which interpenetrate andinteract with each other, offers the reader ahighly enjoyable “mélange” of writtendialogues.Alongside Seagle’s splendid work, Tim Sale complements the text with incisive drawings featuring simple yet complete lines that make use of special chiaroscuro techniques and original framing, all complemented by excellent coloring that enhances the artist’s work.AMAZON is further evidence of how American authors arediscovering new subjects beyond theworld of superheroes, with very positive results.ED

Amazing Heroes #166, page #61:

This three-issue mini-series is a
chronicle of an American reporter in
search of The Big Story in the Ama-
zonian region of Brazil. An American
worker has gone missing from one of
the huge lumber operations in the
Amazon, and three months later sabo-
tage directed at that company begins.
The reporter, Malcolm C. Hilliard,
thinks that the two are related, and that
there is a good story in it. (And, ac-
cording to his personal journal,
“hopefully a book deal.”)
Right from page one it is obvious
that The Amazon is no ordinary comic
book. Instead of the usual use of pan-
els of art to tell the story, this series
employs three different methods, each
one having its own flow.
The first one uses the standard
comic-book format of panels and dia-
logue to tell the story of Hilliard’s in-
vestigations in the Amazon. This tells
us, from Hilliard’s point of view at
least, what actually happened.
The second storytelling device is ex-
cerpts from Hilliard’s personal jour-
nal, which he kept during his time
working on the story. This is presented
to the reader in a handwritten script.
It gives us the reporter’s immediate
impressions, his feelings and observa-
tions at the time, unaltered by subse-
quent knowledge and unpolished by
later rewritings.
Third, we are presented with parts
of the published article that resulted
from his investigations. To distinguish
it from the journal excerpts, it is dis-
played in typeset printing. This is the
“final version” of the events that Hil-
liard observed—or, at least, the ver-
sion that he wishes to present to the
reading public.
These three threads are interwoven,
presented to the reader in alternating
and interconnected sequences that
form a greater whole, though the
whole is not always very cohesive and
thus the reader is required to try to
assemble a “reality” out of these
slightly different points of view.
This presentation thus has many
fine possibilities for telling a story in
a way that both challenges the reader
and requires the reader to participate
in the story by trying to come up with
his/her own “final version” of what
happened. It also allows insights into
who Hilliard is and what his own bias-
es and preconceptions are. For ins-
tance, at the start of his journal he says
“I have no intention of taking sides in
this.” He is referring to the situation
in the Amazon basin, where “devel-
opment” is affecting (to say the least)
the local culture and the environment.
Yet when he encounters Christian mis-
sionaries his immediate reaction is
one of revulsion, feeling that they are
destroying the local culture even more
than the lumber companies. “Sicken-
ing. Sickening. Sickening.” He writes
in his journal. And on his first en-
counter with a lumber operation, he
describes it as “horrendous.” His
journal is much more raw and emo-
tional that the finished article. Yet, in-
terestingly enough, the article makes
mostly the same points but in a more
“reasoned” and “fairer” sounding
manner.
And what of the missing American
worker? Has he gone native to help
the local tribe fight the lumber com-
pany? And is he the “Spirit of the Am-
azon” that some of the workers feel
has been summoned by the tribe (and
which provides the title for Hilliard’s
article)? Or is there a true spirit,
known as Tanando?
As the issue ends, Hilliard’s “objec-
tivity” seems to be wavering, both in
what side he feels himself to be on and
in his judgment of what is “really”
going on.
The storytelling method employed
here has great possibilities. The sub-
ject matter of the story involves impor-
tant social issues as well as an intri-
guing mystery. Perhaps this first in-
stallment has not been quite as com-
pelling as it might have been. While
definitely interested, the reader is not
drawn into the story and made to feel
a part of it. But then, perhaps this de-
tachment is a necessary part of the
three-part presentation. The reader
must remain above the fray in order
to get an overall view and thus be able
to piece things together into a mean-
ingful whole. But if such be the case,
it is a small price to pay for the re-
wards that await the reader in trying
to make his/her own sense out of the
proceedings, instead of just being pre-
sented with a finished version of them.
GRADE: VERY FINE — T.M. Maple

Comics Interview #99, page #40:

THE AMAZON, written by Steve
Seagle, for Comico. It didn’t make any
money, it didn’t sell many issues, but
more than anything else, so far, it has
made publishers, writers, editors, artists
look at my work.
JEPH: Even Frank Miller called you.

Heh:

I’d add more information about this series but I seriously can’t find it. I tried like ten different searches and nothing comes up. It’s credited in Seagle’s wiki profile but if you click the link, nothing shows up.

Right:

The long, narrow river vistas, the streets of Manaus, the crowded cantina scenes and the lonely nights in Hilliard’s hotel dive are all rendered with Sale’s trademark precision.

Right:

Seagle provides two streams of narration—Hilliard’s personal journey, and the final, published article he’s working on—that tell the story in a surprisingly coherent way, with the different voices and different points of view of the same man complimenting each other far better than I would have expected.

Right:

The story definitely feels like the first chapter in a longer story, and may read better in trade, but this first issue is far from poor. Seagle does a good job building up the main character, setting up the conflicts, and even sneaking in a bit of education regarding the Amazon without coming across overly preachy.

It seems like Image announced that they were doing a collected edition, but it never happened?

Heh:

James Cameron’s ‘Avatar’ but angry.
John Booreman’s ‘The Emerald Forest’ but colder.
Pass.

1989: The Trouble with Girls

The Trouble with Girls (1989) #1-4 by Will Jacobs, Gerard Jones, Tim Hamilton and others

Hm… Gerard Jones… that name seems familiar.

Oh, right!

The Trouble with Girls had run for 14 issues as Malibu, and after this four issue run, it would return there for 19 more issues. And then a four issue stint at Epic. So that’s not a run to sneeze at, but … Malibu was a pretty shady business in itself. The owner started a number of publishers, among them Eternity, Imperial and Amazing, and also a comics distributor, who were the pumping out masses of crap during one of the comics market boom/bust cycles, leaving tons of unpaid (other) publishers in its wake:

Read here for the sorry story.

So I’m really excited to read these comics! Let’s get started!

Comico took on a seeming endless number of series that had previously been at other publishers, and I’ve been noting how almost none of them try to introduce the series to new readers. This one seems like it’s going to be the same…

But let’s read the first three pages.

Uhm… uhm… Well, that’s an introduction for sure. But what’s most striking here (except that extremely odd sex scene) is:

Man, that’s some awful artwork. Straight from the school of the black and white boom and bust, I guess.

But! The writers do introduce the concept of the series in a very efficient way.

So this is one in a long series of comedy characters where the protagonist is a total doofus — it’s a classic setup because it works; it generates scenes on its own. And as normal, while the character is a moron, he’s also super competent.

Wink wink. But it is a very efficient way to get the introductions done.

For this kind of thing, there aren’t that many background sight gags. I guess the dogs sniffing the crotches of all the female characters is a running gag…

Man, that’s some bad drawing… and some colouring that’s so off that it can’t just be normal off-register printing — it’s like the colourist (or separator, I guess) just didn’t care at all, and who could blame them with art like this.

Well, that’s a solid joke…

But there’s more humour like this, really.

Somehow the text here is creepier than the comic itself.

So I was talking about how efficient the writers were about letting the readers know what the whole thing was about — but they really drag when it comes to actually doing the plot. It’s not that the gag here is bad — they’re fooling Lester Girls into making an action movie — but it just plods along with way too few jokes. It feels like it could have been done in a four page montage, but it takes an issue and a half.

By the third issue, they’ve gotten Chuck Austen aboard to do the inks, which I think should help. And on lettering… Angela Bocage!?? Wow.

I guess this only seems creepy in retrospect?

And indeed, Austen’s inking helps — things become more cartoony, which makes the general awkwardness of these pages recede.

But it doesn’t really help with another ponderous, slow-moving plot where you just kinda want to go “ok, I get the schtick… it’s an OK schtick but you need to add more jokes”.

The colourist starts doing a better job, too.

I guess Austen can’t work miracles — Lester Girls looks totally different from panel to panel.

And this is how the series ends — I guess it was another victim of the Comico melt-down, as we’ve covered in earlier posts in this blog series.

This is the only note that it’s been cancelled by Comico — but it seems like it continued seamlessly by returning to Eternity/Malibu.

I guess it’s not bad, really? But it’s just not funny enough.

Amazing Heroes #152, page #12:

COMICO SIGNS TROUBLE WITH GIRLS

Publisher PHIL LASORDA has an-
nounced that COMICO has signed
WILL JACOBS and GERARD
JONES to publish their action/humor
comic, The Trouble With Girls.
LASORDA stated, “Girls is the type
of book that any publisher would love
to have under his wing…and we’re
very grateful for the support and con-
fidence that MR. JACOBS, MR.
JONES, and crew have exhibited by
choosing COMICO as their new
home.”
“Obviously, we’re very happy
about the move,” said co-creator/co-
writer JACOBS. “We enjoyed work-
ing with the people at ETERNITY,
and they did an awful lot to get Girls
noticed in this business. But switching
to color was an opportunity we
couldn’t pass up.”
“Color will be perfect for this
book,” added JONES, the other half
of the co-creator/writer team. “The
wild adventures and the far-flung set-
tings of Lester Girls cry out for it.
And our artist, TIM HAMILTON,
has the sort of clean, open style that
color will really bring to life.”
ETERNITY COMICS will con-
tinue to publish The Trouble With
Girls at least through issue #14. The
release for the first COMICO issue
is tentatively scheduled for early
1989.

Amazing Heroes #157, page #228:

Starting in February the satirical critical
favorite The Trouble With Girls makes
the leap from Malibu to Norristown,
with its first full-color Comico issue.
Creators Jones, Jacobs, and Hamilton
remain on-board, although an inker of
unknown identity will probably be
joining the merry band,
“We’re very excited by the move to
color,” says Jones. At the same time, he
and Jacobs are making sure that new
readers won’t feel lost at sea by the
Eternity continuity. “People who have
never read the Eternity issues will have
no problem, but faithful readers won’t
have to sit through a lot of recapping.”
The first seven issues take Lester
through some big changes, and in an
attempt by Jacobs and Jones to beat the
one-joke rap that has sometimes been
leveled at them, Lester will be under-
going some actual emotional develop-
ment. But not to fear, the satiric edge will
still be there. The creators are attempting
to make storylines much tighter than they
were previously, as well.
The splash page of the first Comico
issue will open with Lester reading Old
Yeller and while he won’t be in the can.
Jones thinks it will be a pose to rival the
notoriety of the initial Malibu splash.
Lester will also be reading Anne of
Green Gables in the coming months.
Issues #1 and #2 find our square-jawed
protagonist in Hollywood, for the filming
of the Lester Girls movie, where he
meets the most intractable foe of all—a
director, namely Solly Greenblatt. Lester
has his idea of how his life story should
go, but soon finds that Solly has different
and more accurate interpretations of the
tale—and guess who’s got more of that
fabled clout? Issues #3 and #4 involve
Lester in a Spanish revolution. Then it’s
back to his hometown—Dullsville—for
a senses-shattering re-evaluation of his
values. This story will wrap up in #7.
Most of the old favorites will be re-
turning—the Lizard Lady, Maxi Scoops,
Apache Dick, Brett Ashley, and, briefly,
the fun-loving Foster boys. We’ll also
meet Lester’s dogs, Dean and Howells.
In multi-media The Trouble With Girls
news, Jones is optimistic about the
prospect of the movie. Currently, there
is interest from two companies which
couldn’t be more different-Godmother
Films (Tell Me a Riddle) and Impact
Productions (Commando). I guess that’s
what’s called wide-based appeal.

The Comics Journal #129, page #15:

The Trouble With Girls. Comico’s last
monthly issue of The Trouble With
Girls – #4 – ships in May. Eternity,
which published nine monthly issues
of the title between January and Oc-
tober 1988, will continue Comico’s
numbering, shipping #5 in July. Tim
Hamilton remains the series’ penciller,
and Chuck Austen will ink Eternity’s
first two issues.
The Trouble With Girls premiered
from Malibu Comics in August 1987,
adopting the Eternity imprint with #6
when Malibu acquired that company.
Malibu/Eternity published 14 issues
and an annual of the title before it mov-
ed to Comico late last year.
Jones explained the move to Com-
ico: “We just had this chance to jump
to color. I was hyped into the psycho-
logy that color is better. But color can
tax a publisher so much that, in a way,
it works against a low-selling comic.”
Jones said that sales of the title
doubled at Comico, but the book
nevertheless “went from a profit [at
Eternity] to break-even.”
Jones said Eternity Publisher Dave
Olbrich called him February 27, three
days after Comico “put us on hiatus,
whatever that means,” and made
“the most generous offer” of four com-
panies “seriously interested in acquir-
ing Girls,” but declined to name the
other prospective publishers.
Jones told the Journal he and Jacobs
signed with Eternity because of the
publisher’s ability to pay creators and
meet deadlines.
“The other publishers who contacted
us were either untested or we’ve seen
them having trouble getting books out
on time,” he said.

Comic Shop News #94, page #2:

TROUBLE TO ETERNITY
With Comico’s cutback on its comics line
set for June, several books are left without
an ongoing publisher. At least one of
those books has already found another
home, though. The Trouble With Girls by
Will Jacobs and Gerard Jones will move
back to its old publisher, Eternity, with The
Trouble With Girls #5. The book will retain its
numbering system from its Comico run;
the first return-to-Eternity issue will be avail-
able in July. Tim Hamilton, artist of The
Trouble With Girls for its entire run, will con-
tinue to draw the series; his work in Trou-
ble With Girls #5 and #6 will be inked by
Chuck Austen.
“We’re torn between having a new logo
done or using the Comico version de-
signed by Rick Taylor,” Eternity creative
director Tom Mason said. “I guess we’ll
have to decide that sometime before
the book ships.” He did confirm, howev-
er, that Eternity would not use the logo
used on the earlier Eternity/Malibu issues
of The Trouble With Girls.
“Needless to say we are very happy to
have Will, Jerry, and Tim back at Eternity
creating new episodes of one of the few
legitimate hit comics to be published in
the past three years,” Eternity Publisher
Dave Olbrich said.
Co-creator Gerard Jones said that he
and Jacobs were happy to
return to where they started.
“We were flattered by Eterni-
ty’s desire to get us back. Of
the four companies seriously
interested in acquiring Girls,
Eternity’s was the most gen-
erous offer.”
Co-creator Will Jacobs felt
that Eternity’s track record as
a publisher was very impor-
tant. “Eternity has proven
that it can survive in a shaky
and unpredictable market.
We are impressed with their
ability to publish regularly
and to pay creators regular-
ly considering the vagaries
of the comic book business,”
Jacobs said.
Eternity just released a Trou-
ble With Girls graphic album
containing the first three Mal-
ibu issues by Jacobs, Jones,
Hamilton, and Panda Khan
creator Dave Garcia. A sec-
ond collection of Girls mate-
rial will be published some-
time in the summer or fall of
1989.

Wizard Magazine Special #19, page #68:

With co-creator Will Jacobs, Gerard Jones brought
The Trouble With Girls to Mailbu. Since that first issue,
the series has served as a stepping-stone for Jones’ pro-
lific career which has included The Shadow Strikes,
Elongated Man, and Green Lantern for DC Comics and
Wonder Man for Marvel. He is also working on screen-
plays for Joel Silver, the famed action film producer.
The Trouble With Girls is a point of pride with Malibu
and an example of what creator-owned comics can mean
to both the publisher and the creators. Originally a Mal-
ibu Comics title, it became an Eternity title with the
Malibu-Eternity merger. It left briefly for a color series at
Comico and was eventually cancelled after four issues
when Comico cut back their product line. The series
returned to Eternity where it stayed another 18 issues,
until Marvel opted for a four-issue color run on their
Epic imprint. During that time, the series was sold to
20th Century Fox for development as a feature film –
with creators Gerard Jones and Will Jacobs writing the
original screenplay drafts.

I guess that didn’t happen.

The Slings and Arrows Comic Guide #2, page #696:

Will Jacobs and Gerard Jones’ secret agent spoof follows the
adventures of reluctant international playboy/spy Lester
Girls, who would much rather have been living a quiet life
in the suburbs, with 2.4 children, a friendly dog and
Sunday mornings washing the car. Fate has other plans for
poor old Les: he can never escape the glamorous women,
fast cars, big guns, international agents and would-be
world conquerors who are constantly on his trail.
His friend Apache Dick is usually happy to relieve him
of the burdens of unwanted wealth and half-naked
nymphomaniacs. The basic joke is a funny one and almost
all issues are well done, but it does wear thin quickly and
seems a little too formulaic after an extended run. The only
differences between the publishers are that the Comico
and Epic issues are in colour, the others aren’t. Pick up a
few issues and re-read them when you’ve forgotten
the plot.
The series is nonetheless popular enough to have
spawned several spin-offs starring both Les himself
(Lester Girls 3 issues, Eternity, 1990-1991) and other
members of the regular supporting cast such as the Lizard
Lady (Aircel one-shot 1991) and Apache Dick (Eternity,
4 issue miniseries 1990). During the short spell with
Epic, a Lester Girls story appeared in the Heavy Hitters
anthology, and the first nine Eternity issues were available
in three collections.~JC

The Comic Book Heroes, page #332:

“We’d never planned to write comics,” said
Jones, “but when Mike Valerio told us Dave Olbrich
was looking for ideas, we sent him part of an aban-
doned humor novel, The Trouble with Girls. We dis-
covered that we could do anything in independent
comics—anything—even things that made no sense
narratively or commercially. Somehow with pictures,
and with the self-referentiality and clubbishness of
modern comics, they all worked. We had more fun on
Girls than we’ve ever had on any project, and we did
the best writing there that we’ve ever done, in any
medium.” The abandoned novel turned into one of
the longest-running independent comics of its time,
running to over fifty issues from three publishers, in
color and black and white. There would be artistic
contributions from Paul Gulacy, Walter Simonson,
Bret Blevins, and others, but the vast bulk of the sto-
ries were drawn by Tim Hamilton, who started with
a nice touch for facial expressions but little else, and
matured in Girls’s pages into a solid artist who could
combine farcical action and quiet naturalism like few
other artists.

Amazing Heroes #161, page #68:

Ever watch a “one-laugh” tv show?
You know, the kind of sitcom that con-
siders itself quite funny; but needs the
constant help of a laugh-track to tell
you what’s funny? Shows along the
lines of “Gilligan’s Island,” and “The
Munsters,” are perfect examples.
There isn’t anything to make you laugh
out loud because the humor is so dry
(or non-existent/strained), but the gen-
eral idea in the vaguest sense is sort
of amusing. Sort of.
The Trouble With Girls is a one-
laugh comic book. It’s about the reluc-
tant adventures of an over-sized uber-
mensch named Lester Girls who
dreams of escaping his life of man-
sions, million$, women and violence
for a more subtle existence. Lester, for
whom action and sex are an annoying
banality, is very hard to feel sorry for.
And that’s the one and only joke.
The story starts with Lester going
at it with a woman doggie-style…
while reading a copy of Old Yeller. As
funny and shocking as that might
sound, the rest of the humor in the
story is supposed to come from soph-
omoric violence, brandname products
and Lester’s trip to Hollywood. The
only wryly clever humor to be found
upstages Lester in the Hollywood se-
quences (behind him a few movies in
production make light of the Rambo,
The Texas Chainsaw Massacre and
snuff film phenomenons). The story
could have worked very well as an
8-page juxtaposed “Secret Life of
Walter Mitty,” instead of a continuing
and strained series.
Writers Will Jacobs and Gerard
Jones cracked the National Lampoon
market during one of the magazine’s
dry spells. Though neither of them is
a Doug Kenney or P.J. O’Rourke, they
have written some funny material
(highly recommended is The Beaver
Papers, if you can find a copy). Un-
fortunately, The Trouble With Girls
isn’t one of their triumphs. One would
expect comics work from the authors
of “The Surfer Papers” to have more
of a bite.
Tim Hamilton’s uneven artwork
doesn’t help the book. While a decent
draftsman in regards to backgrounds
and inanimate objects, Hamilton can’t
draw humans well nor tell a story to
save his life. Hamilton’s chief artistic
strength is his ability to render cars,
buildings, furniture and other scenery.
He has no problem drawing cityscapes
and convincing interiors, but has
problems with everything else.
Populating his well-crafted arenas
are characters who look like they were
drawn by John Byrne… in his fanboy
days. The faces especially show how
fannish Hamilton’s work is around the
edges; as does the fact that almost the
entire story is told in medium and
two-shots.
Forget The Trouble With Girls and
check out Walter Mitty.
GRADE: POOR

There isn’t that much chatter about it on the web:

But the creative team needs to make sure they don’t give readers too much of a good thing; the package is only funny for so long before they need to introduce something fresh and new into the formula.

But it’s been out of print for yonks, and I guess there’s little chance of it ever getting reprinted, so that’s not too surprising. Still, it ran for 50-ish issues…

Right:

The casual caricatures and overly simplistic racism is supposed to be enough to let us know that the authors are in on the joke. It just doesn’t sit as well as it could.

Er:

What recommends the art on Girls, however, is that it is in no way poor or even that most dreaded word for artists, average. It’s visual pacing is energetic, never boring, its characters physically distinct and engaging, and the majority of readers may not even notice the rough patches.

Wow:

The Trouble with Girls is satire with restraint, charming and hilarious.

1989: Sam & Max, Freelance Police Special

Sam & Max, Freelance Police Special (1989) by Steve Purcell

Sam & Max had previously been published by Fishwrap Productions:

But just a single issue. And would go on to get another single issue by Marvel, and… is that it? Just three issues, and then a lot of collections? It somehow seems to have a bigger presence than that…

Anyway, this starts off with an introduction, but not really an explanation about what this is all about — but on the other hand, the title does kind of say it all.

So it’s about two super-violent funny animals…

… but not as psychotic as later entries in this genre would be (like Milk & Cheese).

The artwork (especially with this colouring) looks really attractive, doesn’t it? Very expressive, but somehow grounded at the same time.

Is this a reference to something that happened in the Fishwrap issue? If that’s the case, it’s yet another case of Comico taking on a series and then providing zilch in the way of helping new readers along… But on the other hand, you don’t really need much, because:

The book is mostly a pile of jokes without much of a storyline.

Including sight gags in comics like this is an old tradition, perhaps perfected by Kurtzman/Elder for Mad Comics back in the 50s. Purcell doesn’t quite do the same thing — he’s much more random. I mean, those jogging roaches are fun, and that’s a nice-looking cat, but the guy in… chains? garlands? is (unless I’m mistaken) not a reference to anything, and not really a joke — it’s just a random bit of randomness in the panel.

And this is Purcell’s main method here. A guy on the ledge with a lamp in his hand, with the lamp’s cord around his neck? Well, why not? It’s quite amiable and adds interest, but, er, like — actual gags would have been funnier.

The book is a road trip book which fits this style of storytelling well. The main problem is when Purcell leans into shaggy dog type things like the above — like, is there going to be a payoff worth a lengthy set-up like this? No, not really.

But you can play this board game.

So of course they encounter buccaneers (not pirates) that have kidnapped manatees to start a new country or something, because manatees were the origin of the myth of sirens. Makes sense to me!

I guess what I’m saying is that this is a very good comic book, and it’s not a surprise that it’s been reprinted several times.

Back Issue #125, page #61:

EURY: It’s an oft-told tale that has been etched onto stone
tablets and scratched onto bathroom walls, but legend has it
that Sam & Max were inspired by a dog and rabbit combo that
your younger brother Dave came up with. Tell me that story.
PURCELL: Me and my kid brother David were always making
little books and comics. He had different characters he would
return to like Moo-Hoo Man. Sam & Max were detective
animals and that happened to be the subject of one of his
unfinished comics he left lying around. For some reason I
finished drawing his comic in a parody of the way a kid draws,
and had them commenting on how they drawn wrong, as
well as forgetting which character they were. On top of that,
they happily committed horrific violence on their enemies.
Eventually David lost interest in Sam & Max and I started to
make stories out of them, using their parody personas.
EURY: Were the names “Sam” and “Max” in reference to
anyone specific, or just pulled from a hat?
PURCELL: Those were the names he gave them. I kept the
names and the detective premise and out of the mean
parody the characters sort of revealed who they wanted
to be over time. He eventually gave them to me for my
birthday one year with an “official” document.

Sam & Max went on to become a one-season animated show, and also a successful series of video games.

This book was nominated for the Harvey Awards.

Peter Cashwell writes in The Comics Journal #133, page #53:

I suppose I should discuss religion
now, though it’s not a topic most peo-
ple would associate with Steve Pur-
cell’s inimitable Sam & Max: Free-
lance Police. In truth, though, reading
Sam & Max is a lot like listening to
dialogue between two clerics of an un-
familiar faith: it’s obvious that they’re
communicating, but the conversation
seems a bit surreal to the heathen.
Moreover, at least one of my close
friends has actually set up a shrine to
Max, using Purcell’s own “How ‘Bout
a Lovable Paper Bag Max-Head Pup-
pet?” instructions in the back of the
Sam & Max Special #1 from Comico,
and has set the resulting cult object
astride a cardboard-globe map of the
heavens on top of his refrigerator.
Clearly, Purcell is right when he states
that “Max’s terrifying head is a uni-
versal symbol of something or other,
I think.’
Religious significance aside, Max
is the most lovable sociopath in com-
ics today, a Luger-packing hydroce-
phalic bunny with the maw of a great
white shark and the cheery personality
of Norman Bates’ Cub Scout leader.
His partner and best buddy, Sam, is
(only by comparison) a responsible,
hard-working canine shamus with a
fondness for Liv-A-Snaps and a gun
the size of a Winnebago.
In this issue, they take a forced
vacation from hurling typewriters out
office windows and venture forth on
a cross-country auto trip. If this
sounds underplotted, consider the
addition of a terrorist cycle gang, a
kidnapped prairie dog, and a box of
smuggled pinatas. Besides, half the
fun is Purcell’s dead-on portrayals of
the hazards of the American road:
forced stops at Stuckey’s, roadkill,
and, of course, orange marshmallow
peanuts. The “Sam & Max Travel-
ogue” of diners was sheer genius, too
– these places are quite familiar to
any North Carolinan, and Purcell
knows them as well as the natives:
“Gigantic waitresses from towns
named after amphibians calling you
‘Darlin’ ‘ in some kind of gooey ac-
cent,” “the chain-smoking guy with
five teeth and a screw-on toupee,” and
“razor-sharp, charred strips of skink-
bacon.” It was kinda homey.
I can only speculate as to the
amount of time Purcell and his kid
brother had to spend trapped in a
small room to create these guys, but
it was well spent: I haven’t howled
with laughter at a comic book in years,
but I was laughing loud enough to
wake the neighbors at everything from
Sam’s reassurances — “I can’t think
of anything more relaxing than being
locked in a moving car with you for
about 300 hours, little pal.” – to
Max’s litany of stolen junk foods –
“Pork rinds! (Gasp!) (Choke!) Vien-
na sausages! (Uk… uk… uk) Orange
marshmallow peanuts (The Horror,
The Horror)!” That did it; I was one
of the faithful. Unfortunately, I still
can’t adequately describe the lunatic
chemistry between Sam and Max, so
perhaps this brief excerpt will demon-
strate why the are, to me, the greatest
comedy team since Laurel and Har-
dy, or even Bush and Noriega:

Amazing Heroes #157, page #191:

They’re back from their appearances in
“Munden’s Bar,” Critters, and their own
Special from Fishwrap Productions:
Sam and Max, Freelance Police!
If you’ve missed the earlier adventures
of this dog-and-bunny duo, then you’ve
missed the wackiest funny-animal team
since “moose and squirrel.” Sam and
Max are the pleasantly twisted brain-
children of Steve (Gumby’s Winter Fun
Special) Purcell, who boasts one of the
most wickedly sardonic wits in the
industry today.
In Comico’s all-new, all-color Sam
and Max, Freelance Police Special, the
boys venture out on a bizarre road trip,
where they battle pirates, travel to New
Orleans, visit a shopping mall, and
cruise past Stuckey’s. Armed with giant
guns, a blatant disregard for the safety
of others, and a propensity toward
slapstick violence, Sam and Max usher
readers on a tale they won’t forget.
Also included in this 40-page excur-
sion into lunacy is “Sam and Max’s
Guide to Our Bewildering Universe”.
(yes, it’s true: Sea Monkeys are not
primates!), a center-spread “Sam and
Max on the Road” board game for weary
travellers, and a how-to page revealing
the blueprint for constructing a Max the
Rabbit hand-puppet.
Sam and Max, Freelance Police Spe-
cial #1 is a laugh-out-loud comic book
that’ll be zooming onto the stands in late
January. Don’t miss it-it’s “curiously
refreshing.”
-JC-

Amazing Heroes #161, page #64:

I remember when I read Steve Pur-
cell’s first Sam and Max Freelance
Police story. I was in the bathtub
which seemed like an appropriate
place at the time. Purcell was so funny
I almost drowned, an idea I think he
would appreciate. There’s a
subversive quality to Purcell’s humor,
an adolescent’s delight in new things
and ways to break them. He doesn’t
really want to hurt anything: he just
wants to find out how much damage
he can inflict on something before
someone stops him.
Sam and Max are an anthropo-
mophic dog and rabbit living in a
human world. Sam (the dog) wears
a suit and carries a really big gun.
Max (the bunny) doesn’t wear
clothes, but he manages to conceal a
Luger on his person, but not even
Sam dares to ask. If you get confused
about who is who, don’t worry. They
aren’t always sure either.
In this story, their fourth adventure
(the first was published by Fishwrap
Productions; the second was a short
in Critters; the third a “Munden’s
Bar” episode), the police commis-
sioner asks Sam and Max to take a
trip. “The commissioner thinks we
may have an excess of energy, what
with the current city-wide wave of
lawfulness and courtesy,” says Sam.
Max’s response is to throw a type-
writer out the window while scream-
ing, “Death from above! AIEEE!”
From this starting point, the “plot”
follows Sam and Max’s adventures
out on the nation’s highways and all
the exciting things they find there:
Stuckey’s, vengeful wraiths, reptile
farms, motorcycle gangs and pirates.
It’s sort of like every nightmarish
family trip you ever took as a kid
rolled up together, soaked in ether,
and ignited. And, just in case that’s
not enough, there’s also a “Breakfast
at the Diner” supplement, the “Sam
and Max On the Road Official Board
Game” (use Crackerjack or Cheez-
it fragments from down the back of
the seat for board markers), and, best
of all, “Our Bewildering Universe.”
Purcell the artist does not believe
in dead space. There’s a gag in every
panel. He seems to particularly enjoy
drawing rats hanging around eating
sandwiches, and lobsters escaping
from grocery stores.
I heartily recommend Sam and
Max, Freelance Police. It’s a flaw-
lessly executed piece of manic insan-
ity. It has absolutely no redeeming
social value. Don’t pass it by-and
make sure you keep an eye on it on
the way home.
GRADE: PRISTINE MINT
— Jeff Lang

The Slings and Arrows Comic Guide #2, page #555:

Now better known for the excellent computer game, Sam and
Max are a big cuddly dog and a cute psychotic rabbit. Inspired
lunacy and ultra-violence abounds, courtesy of creator Steve
Purcell. May he earn riches beyond his wildest dreams. One
Epic issue reprints the Fishwrap comic in colour with extra
material, and the Marlowe book collection, Sam & Max: Surfin’
the Highway, reprints everything, but in black and white, while
containing nine new colour one-pagers. Sam & Max make a
brief and unexpected returns in Critters 50 and Oni Double
Feature 10.~WJ
Recommended: Comico, Epic 1-2

Not everybody are as enthused:

The book is about a cop dog and a rabbit who fight crime in an unorthodox way. The humor is hit and miss; if you played the game and didn’t like it, don’t even bother with the comic – it’s not on par with it. I’m not saying that it’s bad – it’s still wacky, sarcastic and funny, but it’s just not on the same level as the game.

Opinions differ:

The road taken with Sam & Max has long since been co-opted into mainstream superhero comics, with Deadpool the most obvious example. In any sane world Steve Purcell would have parades in his name. Sam & Max is magnificent.